Marc Yrius
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Suika Game

Suika Game

Suika Game is a C++ implementation of the popular fruit-stacking puzzle game. Players combine matching fruits following a progression from cherry to watermelon, with the goal of achieving the highest score possible. The game features both console and SDL2 versions, showcasing object-oriented programming, physics simulation, and game development skills. Developed as a team project with complete documentation.

C++SDL2Game DevelopmentPhysics Simulation

Key Features

  • Fruit stacking mechanics similar to 2048
  • Progression system: cherry → strawberry → grape → mandarin → orange → apple → pear → peach → pineapple → melon → watermelon
  • Two game modes: console-based and SDL2 with graphics
  • Physics-based gameplay with collision detection
  • Game save functionality
  • Complete documentation with Doxygen
  • Team collaboration project (3 developers)

Screenshots

Suika Game screenshot 1
Marc Yrius | Front-end Developer