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Personal project
Suika Game
A puzzle game similar to 2048 where you stack fruits to achieve the highest score. Built with C++ and SDL2.

About the project
Suika Game is a C++ implementation of the popular fruit-stacking puzzle game. Players combine matching fruits following a progression from cherry to watermelon, with the goal of achieving the highest score possible. The game features both console and SDL2 versions, showcasing object-oriented programming, physics simulation, and game development skills. Developed as a team project with complete documentation.
Tools used
- C++
- SDL2
- Game Development
- Physics Simulation
What I built
- Fruit stacking mechanics similar to 2048
- Progression system: cherry → strawberry → grape → mandarin → orange → apple → pear → peach → pineapple → melon → watermelon
- Two game modes: console-based and SDL2 with graphics
- Physics-based gameplay with collision detection
- Game save functionality
- Complete documentation with Doxygen
- Team collaboration project (3 developers)
Screenshots
Click a screenshot to see it full size.
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