Marc Yrius.
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Personal project

Suika Game

A puzzle game similar to 2048 where you stack fruits to achieve the highest score. Built with C++ and SDL2.

About the project

Suika Game is a C++ implementation of the popular fruit-stacking puzzle game. Players combine matching fruits following a progression from cherry to watermelon, with the goal of achieving the highest score possible. The game features both console and SDL2 versions, showcasing object-oriented programming, physics simulation, and game development skills. Developed as a team project with complete documentation.

Tools used

  • C++
  • SDL2
  • Game Development
  • Physics Simulation

What I built

  • Fruit stacking mechanics similar to 2048
  • Progression system: cherry → strawberry → grape → mandarin → orange → apple → pear → peach → pineapple → melon → watermelon
  • Two game modes: console-based and SDL2 with graphics
  • Physics-based gameplay with collision detection
  • Game save functionality
  • Complete documentation with Doxygen
  • Team collaboration project (3 developers)

Screenshots

Click a screenshot to see it full size.

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